Supercell currently has a lot in store for their highly popular strategy mobile game, "Clash Royale." The developer recently released a rather big update that is meant to add several new features to the game, including brand new leagues, new arena levels, a new 2-vs-2 Clan battle mode and of course brand new cards.

While the new arena and the epic 2-on-2 Clan battle mode is quite exciting for avid players of the game, the most anticipated new feature has to be the four new cards that are coming "Clash Royale." Supercell recently revealed some details about the four new cards, which are namely the Bandit, the Heal spell, Bats, and the Night Witch.

The Heal spell card is one of the most requested cards amongst players of the game as there has never been a way to regenerate health in "Clash Royale." As per a report Mo Esports, the Heal spell card has the potential to significantly alter the gameplay mechanics of the game. The card can obviously be used within a variety of combos, not to mention its overpowered potential when used with tower-hitting units such as the Hog Rider or the Royal Giant.

The Bandit card looks to be a unit specifically made to take out range enemies, as shown in the video by the YouTuber Orange Juice. The biggest feature of the Bandit is her ability to become invincible while dashing towards an enemy. Low health units such as Archers, Bombers, Goblins and Princesses are instantly killed with her Dash damage. For just 3 elixirs, the Bandit is a formidable card that will undoubtedly find its way into quite a lot of "Clash Royale" decks when it is released.

The Bats card is basically just Skeletons with wings. The 2-elixir card does some decent damage, but similar to skeletons, they can easily be taken out with zap spells and by minions. The card also has a lot of potential for Zap bait decks, which is becoming quite common in "Clash Royale."

Similar to the Witch, the Night Witch is able to summon troops to the battlefield. However, instead of Skeletons, the Night Witch summons air units in the form of Bats. The Night Witch will not be able to shoot at air units, but her ground troop damage is quite significant. The biggest drawback to the Night Witch in "Clash Royale" is that the unit does have very low health and costs 4 elixirs to summon.