A new patch for Bethesda Softworks' "The Elder Scrolls V: Skyrim - Special Edition" and "Fallout 4" has just been released. And as what some fans may notice, the modification usage for both games have now been capped on PlayStation 4 and Xbox One.

Many players were caught off guard with the latest patch for "The Elder Scrolls V: Skyrim - Special Edition" and "Fallout 4," mainly because the changes were not actually included in the patch notes of the games, GameSpot reported. The developer, soon after the cap was discovered, released a statement explaining the full details of these latest updates.

For instance, both current-generation consoles, PlayStation 4 and Xbox One, are capped with 100 and 150 modes, respectively, for "The Elder Scrolls V: Skyrim - Special Edition" and "Fallout 4," according to Bethesda. Luckily, though, enthusiasts who like to download many modifications shouldn't worry much as this latest change does not affect the library for mods.

To put it simply, fans can still download game mods on "The Elder Scrolls V: Skyrim - Special Edition" and "Fallout 4," but they can only run 100 and 150 mods at a single time when playing on the consoles. Adding more modifications in the library is still possible even when the user has exceeded the limit.

The 100 and 150 mod cap for "The Elder Scrolls V: Skyrim - Special Edition" and "Fallout 4" may sound reasonably large on paper. But for players who run their games with many small modifications like weapons, armors, and monsters, this could very much pose a serious problem, reports suggest.

Bethesda has noted on its forum post that this new change for "The Elder Scrolls V: Skyrim - Special Edition" and "Fallout 4" mods are just the starting point, and that fans should expect to see some adjustments. The developer, unfortunately, did not mention whether or not it would remove this cap in the future once the mod stability issue has been resolved. More news about the matter should emerge in the coming weeks or months.