Take-Two stops the development of ‘Red Dead Redemption’ map mod for ‘GTA V’

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The highly ambitious game modification that puts the "Red Dead Redemption" map into "GTA V" ("Grand Theft Auto V") has been canceled by Rockstar Games' parent company, Take-Two Interactive.

Mr. Leisurewear, one of the creators of the "GTA V" mod, officially announced in the GTA Forums that the game mod is now going to be canceled after Take-Two reached out to the team. "I know this is hard pill to swallow, but as you may have noticed we did get contacted, and we sadly have to say we are stopping this project," the modder said. "So thanks guys, we were all so happy to see this, but it isn't going to happen, sorry."

The cancellation news came after the group, known as White, released a teaser trailer for "Red Dead Redemption V," the official name of the "GTA V" fan-made mod that will be released in the foreseeable future.

The game mod was first announced to the community in March, according to GameSpot. It was then reported that the "GTA V" unofficial add-on would enter its beta phase sometime in the summer.

What the game mod basically does is it transfers the official map that Rockstar Games used in the original "Red Dead Redemption" game from the Xbox 360, and port it to the new-generation engine of "GTA V," Kotaku reported. There is also a plan to include Parallax Occlusion Mapping in "Red Dead Redemption V" and Tessaslation.

Some gamers believed this move by Take-Two to cancel anything related to the 2010 game coming from the fans is not out of the ordinary. The reason being is that its much-awaited sequel, "Red Dead Redemption 2," is scheduled to come out in late 2017. The "GTA V" mod may have the chance to take away the interest of the fans that are eagerly waiting for the second game if the group ever decides to push through with the project.

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