The VFX community is not pleased with the working conditions set by Marvel, and it might just explain why their latest projects, such as She-Hulk: Attorney at Law, are not quite up to the standards fans have grown to know and love.

Many who have worked for Marvel Studios had a lot to say about how they might just be the 'worst' to work for in terms of overworking their employees and having difficult deadlines to contend with. A recent article by The Gamer posted a slew of disgruntled VFX artists complaints, including this Reddit thread titled 'I am frankly sick and tired of working on Marvel shows.'  User Independent-Ad419 wrote:

"Marvel has probably the worst methodology of production and VFX management out there. They can never fix the look for the show before more than half the allocated time for the show is over. The artists working on Marvel shows are definitely not paid equivalent to the amount of work they put in. The charm for working on a Marvel movie is way over rated now and I would rather be happy working on a TV series after decades and decades of this. Sorry but had to get it off my chest. ;)"

Another unhappy worker, Dhruv Govil, who worked on Guardians of the Galaxy and Spider-Man, also took to Twitter to hash out his dislike for the company:

"Working on #Marvel shows is what pushed me to leave the VFX industry. They're a horrible client, and I've seen way too many colleagues break down after being overworked, while Marvel tightens the purse strings."

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It is a shame that so many hours of hard work for the sake of entertainment comes at such a high cost to the workers, who do their best to churn out these productions, only to be underappreciated and blamed for a less-than-spectacular outcome because they don't get the support they need.

This issue echoes the issues of many in the film and theatre industries at their birth, before they were allowed to unionize - and it's no coincidence that Marvel will often use non-unionized VFX workers to do things that, say, makeup artists could do (looking at you, She-Hulk) because it's cheaper.

Hopefully, these kinds of practices will become less commonplace as more people come forward with their experiences, and the public puts pressure on Marvel alongside industry workers.